Cave-in Sixes
Submitted By | Date | Players | Rating |
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Mel & Charri | Sep 15, 2010 | 2, 3, 4, 5, 6 | |
If a player rolls a six during the Miner Movement phase of his turn, he may choose to cave-in any tile by flipping it upside down. If a player rolls a one during Miner Movement, he may choose to revert any caved-in tile by flipping it back over. If a player chooses to cave-in or revert a tile, he must forego Miner Movement. Otherwise, he may move up to the number rolled, as usual. Cave-ins may not take place when a player is rolling both dice to traverse a Secret Passage. Tiles that are occupied by one or more Miners may not be caved-in. No tiles may be placed adjacent to caved-in tiles unless they were connected prior to the cave-in. When a caved-in tile is reverted, it must be placed in the original position, aligned with all adjacent paths. |
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Game: Gold Mine |
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